Hello everyone, it has started, the big game project. Where we have 10 weeks to create a slice of a bigger game concept.
Our game concept is called Exploring Wind, an adventure game where the focus is exploration and puzzle solving, where you can walk around a vast world while progressing through the story. However, since this is far to big to complete in 10 weeks, we are instead creating a vertical slice* of the concept where we focus on getting the mechanics and the feel of the world right. So while not a finished product, people will hopefully somewhat get the idea of what the full game will look and feel like by playing the vertical slice.
*Vertical slice: a vertical slice of a game is much like a demo, where the main mechanics and functions are shown to give the players a general feel of the game.
During the first week of production I’ve been working with conceptual art for the game, making concepts for objects in the world, giving the people in the team ideas of how things could look and so on. I’m gonna show you the once I made this week, and add some comments on them. Have fun!
Various concepts on what the village and island (pillar) would look like.
Concepts of different objects that will be build in 3D and placed in the world.
And that’s all I have to show for now. And this was only the first week of proper production. I will be posting more the coming seven weeks! I hope you enjoyed.
Until next time!